Tuesday, 11 September 2012

The Future Of Gaming Tech looks Interesting


The Future of Gaming Tech Looks Interesting
New games unveiled at the E3 Convention are possibly making way for new console technology; the key word being possibly. LucasArts’ Star Wars 1313 and Ubisoft’s Watch Dogs were presented at this year’s E3, and have generated much discussion ever since. The special effects of the demos presented have supposedly taken leaps forward from previous games. Whether or not this qualifies Star Wars 1313 and Watch Dogs as next-gen games, however, is up in the air with gamers and game creators alike.
What’s Different?
Graphics, lighting effects, particle effect and so on; Star Wars 1313 and Watch Dogs display a different level of quality, such a level that people are saying that it can give live action films a run for their money. The very set up of the games lends the suggestion to the audience that they are, in fact, an audience in the film sense as well as a participant. Both companies have been putting the focus on visual fidelity and effects that mimic organic movement better.
Visual effects like fire are even said to be more impressive in these latest game demos than in previous games. But does this really mean that Ubisoft and LucasArts are coming out with next-gen gaming for a new console? No one is really saying and what has been said is merely speculation. To some gamers the graphics are certainly better but not something that cannot be run on a PS3. Other comments made have referred to the game demos as “pretty” with a lot going on, but no reason beyond that as to why it has to be next-gen.
What does this mean?
Those behind the games’ development are keeping tight lips about which platform they are intended for, which some are taking as a silent admission that Star Wars 1313 and Watch Dogs are next-gen. They are wise to keep silent at this point, though, since just the game demos alone — without details of whether or not they will require new console technology — have caused a stir in the gaming world.
The majority of the discussions are geared towards the very possible future of gaming tech advancement. Even if these games end up not technically being next-gen, they are giving us a glimpse of the next generation. Artistic prowess and techniques are evolving. It’s true that by current-gen standards both of these games are impressive visually. Gamers are certainly not saying otherwise but, for the most part, many of them are not expecting that to mean an immediate change in the PC game world.
In the end, it is going to take more than the impressive polygon counts and resolution of these new game demos from LucasArts and Ubisoft to convince observers of a far greater leap in console tech advancement. We can only wait to see whether or not the inner workings and function warrant such a change, or if this is just an attempt at market stimulation. Developers certainly have more to think about in the future of gaming though, as the new demos have certainly made an impression on their audiences. It might not mean a new generation of console technology but it is starting to look like a new generation of performance. Watchdog is offering or at least attempting to offer genuinely new game play mechanics.
Regardless, we should be expecting some intriguing features and chances to occur sometime in the future of gaming tech. Expect real-time elements and improvements in gaming. When these two games are released on Xbox 360 and PlayStation 3, we might not be seeing the same quality.


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